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Paul Salaun
Paul Salaun
Junior Environment Artist at Cyanide Studio
Nanterre, France

Summary

I'm a student in environment 3D game art,
I'm mostly studying to create in-game assets by modeling or sculpting and then texture them with a different set of techniques for games (texture packing, atlas, trimsheets...).
Finally I import them to create and render the final scene in the Unreal Engine.

Skills

Environment Design3D ModelingDigital SculptingEnvironment ModelingLightingUV MappingKitbashingPBR TexturingTexture Baking

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Gaea
Gaea