Paul Salaun
Junior Environment Artist at Cyanide Studio
Nanterre, France
Summary
I'm a student in environment 3D game art,
I'm mostly studying to create in-game assets by modeling or sculpting and then texture them with a different set of techniques for games (texture packing, atlas, trimsheets...).
Finally I import them to create and render the final scene in the Unreal Engine.
Skills
Environment Design3D ModelingDigital SculptingEnvironment ModelingLightingUV MappingKitbashingPBR TexturingTexture Baking
Software proficiency

Blender

Maya

Substance 3D Painter

Substance 3D Designer

Unreal Engine

ZBrush

SpeedTree

Gaea